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Mobile / Bevy Mobile Example Android 12.0 / Google Pixel 6
Android 13.0 / Google Pixel 7
Android 13.0 / OnePlus 11R
Android 13.0 / Samsung Galaxy S23
Android 14.0 / Google Pixel 8
Android 14.0 / OnePlus 12R
Android 14.0 / Samsung Galaxy S24
Android 15.0 / Google Pixel 9
Android 15.0 / Samsung Galaxy S25
iOS 15 / iPhone 13
iOS 16 / iPhone 14
iOS 17 / iPhone 15
iOS 18 / iPhone 14




















































































































































































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2D Rendering / 2d_viewport_to_world





























































2D Rendering / sprite_scale





























































2D Rendering / sprite_tile





























































2D Rendering / texture_atlas





























































2D Rendering / transparency_2d





























































2D Rendering / wireframe_2d





























































3D Rendering / 3d_shapes





























































3D Rendering / 3d_viewport_to_world





























































3D Rendering / animated_material





























































3D Rendering / atmosphere





























































3D Rendering / atmospheric_fog





























































3D Rendering / auto_exposure





























































3D Rendering / bloom_3d





























































3D Rendering / camera_sub_view





























































3D Rendering / clustered_decals





























































3D Rendering / decal





























































3D Rendering / deferred_rendering





























































3D Rendering / depth_of_field





























































3D Rendering / fog_volumes



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3D Rendering / generate_custom_mesh





























































3D Rendering / light_textures





























































3D Rendering / lighting





























































3D Rendering / lightmaps





























































3D Rendering / mesh_ray_cast





























































3D Rendering / meshlet





























































3D Rendering / motion_blur





























































3D Rendering / occlusion_culling





























































3D Rendering / order_independent_transparency





























































3D Rendering / pbr





























































3D Rendering / reflection_probes





























































3D Rendering / render_to_texture





























































3D Rendering / rotate_environment_map





























































3D Rendering / scrolling_fog



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3D Rendering / shadow_biases





























































3D Rendering / shadow_caster_receiver





























































3D Rendering / skybox





























































3D Rendering / solari





























































3D Rendering / spotlight





























































3D Rendering / ssao





























































3D Rendering / ssr



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3D Rendering / texture





























































3D Rendering / transmission





























































3D Rendering / transparency_3d





























































3D Rendering / vertex_colors





























































3D Rendering / visibility_range





























































3D Rendering / wireframe





























































Animation / animated_mesh





























































Animation / animated_transform





























































Animation / animation_events





























































Animation / animation_graph





























































Animation / animation_masks





























































Animation / custom_skinned_mesh





























































Animation / morph_targets





























































Application / logs





























































Application / thread_pool_resources





























































Assets / alter_sprite





























































Assets / asset_settings





























































Assets / hot_asset_reloading





























































Assets / multi_asset_sync



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Assets / repeated_texture





























































Async Tasks / async_compute





























































Async Tasks / external_source_external_thread





























































Audio / spatial_audio_3d





























































Camera / 2d_on_ui





























































Camera / 2d_top_down_camera





























































Camera / first_person_view_model





























































Camera / projection_zoom





























































Dev tools / fps_overlay





























































Diagnostics / log_diagnostics





























































ECS (Entity Component System) / error_handling



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ECS (Entity Component System) / fallible_params





























































ECS (Entity Component System) / hotpatching_systems





























































ECS (Entity Component System) / iter_combinations





























































ECS (Entity Component System) / observers





























































ECS (Entity Component System) / removal_detection





























































Games / alien_cake_addict





























































Games / breakout





























































Games / game_menu





























































Gizmos / 2d_gizmos





























































Gizmos / axes





























































Gizmos / light_gizmos





























































Math / bounding_2d





























































Math / cubic_splines





























































Math / custom_primitives





























































Math / random_sampling





























































Math / render_primitives





























































Math / smooth_follow





























































Movement / physics_in_fixed_timestep





























































Picking / debug_picking





























































Reflection / dynamic_types





























































Reflection / reflection_types





























































Shaders / animate_shader





























































Shaders / automatic_instancing





























































Shaders / compute_shader_game_of_life





























































Shaders / custom_post_processing





























































Shaders / custom_render_phase





























































Shaders / extended_material





























































Shaders / extended_material_bindless





























































Shaders / render_depth_to_texture





























































Shaders / shader_prepass





























































Shaders / specialized_mesh_pipeline





























































Shaders / storage_buffer





























































Shaders / texture_binding_array





























































State / custom_transitions





























































State / states





























































State / sub_states





























































Time / virtual_time





























































Tools / scene_viewer





























































Transforms / align





























































UI (User Interface) / box_shadow





























































UI (User Interface) / button





























































UI (User Interface) / display_and_visibility





























































UI (User Interface) / flex_layout





























































UI (User Interface) / gradients





























































UI (User Interface) / overflow_debug





























































UI (User Interface) / scrollbars





























































UI (User Interface) / size_constraints





























































UI (User Interface) / stacked_gradients





























































UI (User Interface) / tab_navigation





























































UI (User Interface) / text_wrap_debug





























































UI (User Interface) / ui_target_camera





























































UI (User Interface) / ui_texture_atlas_slice





























































UI (User Interface) / ui_texture_slice





























































UI (User Interface) / ui_transform





























































UI (User Interface) / viewport_debug





























































UI (User Interface) / virtual_keyboard





























































Usage / cooldown





























































Window / low_power





























































Window / multiple_windows





























































glTF / custom_gltf_vertex_attribute





























































glTF / edit_material_on_gltf





























































glTF / load_gltf





























































glTF / load_gltf_extras





























































glTF / query_gltf_primitives





























































glTF / update_gltf_scene